Part 1 of my article about game development using the wonderful BabylonJS is live -
It discusses a simple way to create web-based games using the engine.

Part 2 will be all about the real fun stuff - physics, audio, cameras and more.

Connect with me on Twitter or LinkedIn to continue the discussion.

I'm an IT consultant, full stack developer, husband, and father. On my spare time I am contributing to Babylon.js WebGL game engine and other open source projects.

Berlin, Germany